FX TD

JobviteIndiafull timeMid Level
ActiveVerified 31m ago

Job description

{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2017-07-05", "description": "

PLEASE NOTE: We are accepting speculative applications only.

\u00A0

We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications.\u00A0If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.

FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software \u2013 primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations.

\u00A0

Must Have

  • Minimum 3 years of high-end feature film VFX experience
  • Proven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering
  • An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics
  • Experience in live action FX work
  • Extensive knowledge of Houdini
  • Familiarity with pipeline issues and problem solving
  • Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process

\u00A0Nice to Have

  • Experience in other areas of visual effects (TV, Games) will also be taken into account
  • A good general TD background
  • Maya, Python, Hscript or Mel knowledge
  • Strong understanding of Linux/Unix based operating systems

\u00A0

About You

  • Organised, pro-active and a self-starter
  • A team player and clear communicator, and a keenness for collaboration
  • Adaptable and with a willingness to learn new skills and techniques \u2013 including proprietary software
  • Calm under pressure and committed to meet production deadlines\u00A0
  • A positive, can-do attitude
", "hiringOrganization": { "@type": "Organization", "name": "DNEG", "logo": "https:\/\/app.jobvite.com\/logo\/TAjobvite01_1649092530593.jpg" }, "employmentType": "Accepting Speculative Applications", "industry": "Performance (Animation, Creature, and FX)", "identifier": "oAKA5fwJ", "jobLocation": [ { "@type": "Place", "address": { "@type": "PostalAddress", "addressCountry": "India" } } ], "title": "FX TD", "baseSalary": { "@type": "MonetaryAmount", "currency": "", "value": { "@type": "QuantitativeValue", "minValue": "", "maxValue": "", "unitText": "" } } } FX TD Performance (Animation, Creature, and FX) Mumbai, India Apply Description Position at DNEG PLEASE NOTE: We are accepting speculative applications only. We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications. If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software – primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations. Must HaveMinimum 3 years of high-end feature film VFX experienceProven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based renderingAn eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphicsExperience in live action FX workExtensive knowledge of HoudiniFamiliarity with pipeline issues and problem solving Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process Nice to Have Experience in other areas of visual effects (TV, Games) will also be taken into accountA good general TD backgroundMaya, Python, Hscript or Mel knowledgeStrong understanding of Linux/Unix based operating systems About YouOrganised, pro-active and a self-starterA team player and clear communicator, and a keenness for collaborationAdaptable and with a willingness to learn new skills and techniques – including proprietary softwareCalm under pressure and committed to meet production deadlines A positive, can-do attitude About UsWe are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you! Apply Apply Later ← Back to Current Openings Share lang: en_US Share Powered by Jobvite

{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2017-07-05", "description": "

PLEASE NOTE: We are accepting speculative applications only.

\u00A0

We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications.\u00A0If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.

FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software \u2013 primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations.

\u00A0

Must Have

  • Minimum 3 years of high-end feature film VFX experience
  • Proven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering
  • An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics
  • Experience in live action FX work
  • Extensive knowledge of Houdini
  • Familiarity with pipeline issues and problem solving
  • Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process

\u00A0Nice to Have

  • Experience in other areas of visual effects (TV, Games) will also be taken into account
  • A good general TD background
  • Maya, Python, Hscript or Mel knowledge
  • Strong understanding of Linux/Unix based operating systems

\u00A0

About You

  • Organised, pro-active and a self-starter
  • A team player and clear communicator, and a keenness for collaboration
  • Adaptable and with a willingness to learn new skills and techniques \u2013 including proprietary software
  • Calm under pressure and committed to meet production deadlines\u00A0
  • A positive, can-do attitude
", "hiringOrganization": { "@type": "Organization", "name": "DNEG", "logo": "https:\/\/app.jobvite.com\/logo\/TAjobvite01_1649092530593.jpg" }, "employmentType": "Accepting Speculative Applications", "industry": "Performance (Animation, Creature, and FX)", "identifier": "oAKA5fwJ", "jobLocation": [ { "@type": "Place", "address": { "@type": "PostalAddress", "addressCountry": "India" } } ], "title": "FX TD", "baseSalary": { "@type": "MonetaryAmount", "currency": "", "value": { "@type": "QuantitativeValue", "minValue": "", "maxValue": "", "unitText": "" } } } FX TD Performance (Animation, Creature, and FX) Mumbai, India Apply Description Position at DNEG PLEASE NOTE: We are accepting speculative applications only. We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications. If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software – primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations. Must HaveMinimum 3 years of high-end feature film VFX experienceProven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based renderingAn eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphicsExperience in live action FX workExtensive knowledge of HoudiniFamiliarity with pipeline issues and problem solving Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process Nice to Have Experience in other areas of visual effects (TV, Games) will also be taken into accountA good general TD backgroundMaya, Python, Hscript or Mel knowledgeStrong understanding of Linux/Unix based operating systems About YouOrganised, pro-active and a self-starterA team player and clear communicator, and a keenness for collaborationAdaptable and with a willingness to learn new skills and techniques – including proprietary softwareCalm under pressure and committed to meet production deadlines A positive, can-do attitude About UsWe are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you! Apply Apply Later ← Back to Current Openings Share lang: en_US Share Powered by Jobvite

{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2017-07-05", "description": "

PLEASE NOTE: We are accepting speculative applications only.

\u00A0

We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications.\u00A0If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.

FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software \u2013 primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations.

\u00A0

Must Have

  • Minimum 3 years of high-end feature film VFX experience
  • Proven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering
  • An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics
  • Experience in live action FX work
  • Extensive knowledge of Houdini
  • Familiarity with pipeline issues and problem solving
  • Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process

\u00A0Nice to Have

  • Experience in other areas of visual effects (TV, Games) will also be taken into account
  • A good general TD background
  • Maya, Python, Hscript or Mel knowledge
  • Strong understanding of Linux/Unix based operating systems

\u00A0

About You

  • Organised, pro-active and a self-starter
  • A team player and clear communicator, and a keenness for collaboration
  • Adaptable and with a willingness to learn new skills and techniques \u2013 including proprietary software
  • Calm under pressure and committed to meet production deadlines\u00A0
  • A positive, can-do attitude
", "hiringOrganization": { "@type": "Organization", "name": "DNEG", "logo": "https:\/\/app.jobvite.com\/logo\/TAjobvite01_1649092530593.jpg" }, "employmentType": "Accepting Speculative Applications", "industry": "Performance (Animation, Creature, and FX)", "identifier": "oAKA5fwJ", "jobLocation": [ { "@type": "Place", "address": { "@type": "PostalAddress", "addressCountry": "India" } } ], "title": "FX TD", "baseSalary": { "@type": "MonetaryAmount", "currency": "", "value": { "@type": "QuantitativeValue", "minValue": "", "maxValue": "", "unitText": "" } } } FX TD Performance (Animation, Creature, and FX) Mumbai, India Apply Description Position at DNEG PLEASE NOTE: We are accepting speculative applications only. We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications. If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software – primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations. Must HaveMinimum 3 years of high-end feature film VFX experienceProven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based renderingAn eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphicsExperience in live action FX workExtensive knowledge of HoudiniFamiliarity with pipeline issues and problem solving Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process Nice to Have Experience in other areas of visual effects (TV, Games) will also be taken into accountA good general TD backgroundMaya, Python, Hscript or Mel knowledgeStrong understanding of Linux/Unix based operating systems About YouOrganised, pro-active and a self-starterA team player and clear communicator, and a keenness for collaborationAdaptable and with a willingness to learn new skills and techniques – including proprietary softwareCalm under pressure and committed to meet production deadlines A positive, can-do attitude About UsWe are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you! Apply Apply Later ← Back to Current Openings Share lang: en_US Share Powered by Jobvite

{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2017-07-05", "description": "

PLEASE NOTE: We are accepting speculative applications only.

\u00A0

We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications.\u00A0If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.

FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software \u2013 primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations.

\u00A0

Must Have

  • Minimum 3 years of high-end feature film VFX experience
  • Proven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering
  • An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics
  • Experience in live action FX work
  • Extensive knowledge of Houdini
  • Familiarity with pipeline issues and problem solving
  • Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process

\u00A0Nice to Have

  • Experience in other areas of visual effects (TV, Games) will also be taken into account
  • A good general TD background
  • Maya, Python, Hscript or Mel knowledge
  • Strong understanding of Linux/Unix based operating systems

\u00A0

About You

  • Organised, pro-active and a self-starter
  • A team player and clear communicator, and a keenness for collaboration
  • Adaptable and with a willingness to learn new skills and techniques \u2013 including proprietary software
  • Calm under pressure and committed to meet production deadlines\u00A0
  • A positive, can-do attitude
", "hiringOrganization": { "@type": "Organization", "name": "DNEG", "logo": "https:\/\/app.jobvite.com\/logo\/TAjobvite01_1649092530593.jpg" }, "employmentType": "Accepting Speculative Applications", "industry": "Performance (Animation, Creature, and FX)", "identifier": "oAKA5fwJ", "jobLocation": [ { "@type": "Place", "address": { "@type": "PostalAddress", "addressCountry": "India" } } ], "title": "FX TD", "baseSalary": { "@type": "MonetaryAmount", "currency": "", "value": { "@type": "QuantitativeValue", "minValue": "", "maxValue": "", "unitText": "" } } } FX TD Performance (Animation, Creature, and FX) Mumbai, India Apply Description Position at DNEG PLEASE NOTE: We are accepting speculative applications only. We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications. If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software – primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations. Must HaveMinimum 3 years of high-end feature film VFX experienceProven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based renderingAn eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphicsExperience in live action FX workExtensive knowledge of HoudiniFamiliarity with pipeline issues and problem solving Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process Nice to Have Experience in other areas of visual effects (TV, Games) will also be taken into accountA good general TD backgroundMaya, Python, Hscript or Mel knowledgeStrong understanding of Linux/Unix based operating systems About YouOrganised, pro-active and a self-starterA team player and clear communicator, and a keenness for collaborationAdaptable and with a willingness to learn new skills and techniques – including proprietary softwareCalm under pressure and committed to meet production deadlines A positive, can-do attitude About UsWe are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you! Apply Apply Later ← Back to Current Openings Share lang: en_US Share

{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2017-07-05", "description": "

PLEASE NOTE: We are accepting speculative applications only.

\u00A0

We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications.\u00A0If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.

FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software \u2013 primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations.

\u00A0

Must Have

  • Minimum 3 years of high-end feature film VFX experience
  • Proven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering
  • An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics
  • Experience in live action FX work
  • Extensive knowledge of Houdini
  • Familiarity with pipeline issues and problem solving
  • Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process

\u00A0Nice to Have

  • Experience in other areas of visual effects (TV, Games) will also be taken into account
  • A good general TD background
  • Maya, Python, Hscript or Mel knowledge
  • Strong understanding of Linux/Unix based operating systems

\u00A0

About You

  • Organised, pro-active and a self-starter
  • A team player and clear communicator, and a keenness for collaboration
  • Adaptable and with a willingness to learn new skills and techniques \u2013 including proprietary software
  • Calm under pressure and committed to meet production deadlines\u00A0
  • A positive, can-do attitude
", "hiringOrganization": { "@type": "Organization", "name": "DNEG", "logo": "https:\/\/app.jobvite.com\/logo\/TAjobvite01_1649092530593.jpg" }, "employmentType": "Accepting Speculative Applications", "industry": "Performance (Animation, Creature, and FX)", "identifier": "oAKA5fwJ", "jobLocation": [ { "@type": "Place", "address": { "@type": "PostalAddress", "addressCountry": "India" } } ], "title": "FX TD", "baseSalary": { "@type": "MonetaryAmount", "currency": "", "value": { "@type": "QuantitativeValue", "minValue": "", "maxValue": "", "unitText": "" } } } FX TD Performance (Animation, Creature, and FX) Mumbai, India Apply Description Position at DNEG PLEASE NOTE: We are accepting speculative applications only. We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications. If you would like to be considered for future opportunities, please submit an application. We will keep your details on our databaseand contact you when a position becomes available, should you have the required skills and experience which match this position.FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software – primarily Houdini but also Maya - and custom pipeline tools to create particle, rigid body, fluid, cloth, fur and hair simulations. Must HaveMinimum 3 years of high-end feature film VFX experienceProven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based renderingAn eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphicsExperience in live action FX workExtensive knowledge of HoudiniFamiliarity with pipeline issues and problem solving Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process Nice to Have Experience in other areas of visual effects (TV, Games) will also be taken into accountA good general TD backgroundMaya, Python, Hscript or Mel knowledgeStrong understanding of Linux/Unix based operating systems About YouOrganised, pro-active and a self-starterA team player and clear communicator, and a keenness for collaborationAdaptable and with a willingness to learn new skills and techniques – including proprietary softwareCalm under pressure and committed to meet production deadlines A positive, can-do attitude About UsWe are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you! Apply Apply Later ← Back to Current Openings Share lang: en_US Share

FX TD

Performance (Animation, Creature, and FX) Mumbai, India

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