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Pricnipal Lighting Artist

Expired

Job description

Our game studio, Saber Interactive, was founded in 2001 and has since grown into one of the world's leading video game developers, with offices across the globe.

Even if you are not deeply familiar with the gaming industry, you have likely heard of our projects: Space Marine 2, Jurassic Park: Survival, World War Z, SnowRunner, Quake Champions, and the Halo series.

We are looking for a Principal Lighting Artist to be responsible for creating and configuring lighting systems.

Conditions

  • Environment Lighting: Light realistic interiors and exteriors in UE5. Set the mood, atmosphere, and visual target based on the art direction.
  • Sky & Atmosphere: Compose the sky canvas. Artistically arrange clouds and atmospheric effects to support the environment's mood.
  • Gameplay Readability: Keep the visual hierarchy clear. Guide the player naturally using lighting, shadows, and contrast.
  • Gameplay & NPC Dialogues: Ensure characters read clearly against the environment and retain their volume (no flat lighting). Apply and tweak lighting presets for in-game dialogues and quests, keeping close-ups cinematic without sacrificing production efficiency.
  • Material & Character Fidelity: Make sure lighting supports—not breaks—character shading. Ensure PBR materials (skin, hair, eyes) react correctly in any environment. Avoid crushed shadows and a "plastic" specular look.
  • Post-Process & Color Grading: Own the final image. Setup Post Process Volumes, exposure, and color grading for a polished, cinematic look.
  • Optimization: Profile and optimize lighting for stable framerates.
  • Location Ownership: Take full ownership of your levels. Cross-collaborate with Tech Art, Environment Art, and Level Design to solve any visual or technical issues

Requirements

  • Engaging work at a major international company, contributing to the creation of globally recognized video games.
  • Opportunities for professional growth and skill development.
  • Flexible working hours.
  • 100% paid sick leave.