Job description
{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2026-01-30", "description": "
Job Requirements / Must Haves\u00A0
We are looking for artists with a desire to push boundaries and influence the field of motion design. Ideally you would have:\u00A0
- Showreel demonstrating advanced working knowledge of designing and animating 2D and 3D motion graphics.\u00A0
- Highly proficient in After Effects, Cinema 4D, Photoshop and Illustrator.
- Strong design skills with a good eye for detail, scale, composition, colour and form.
- A sound knowledge of typography and photography.
- Flexible attitude with the ability to think conceptually, technically and strategically.
- Ensure compliance with company guidelines, deadlines and design standards.\u00A0
Additional Skills / Nice to Have\u00A0
- Previous experience working in an animation pipeline.\u00A0
- Experience using traditional 2d animation software such as Toon Boom Harmony or TV Paint\u00A0
- Basic knowledge of Nuke, Houdini, Maya, Blender or Zbrush.
- Drawing skills and supporting artwork such as a portfolio.
- Illustration, installation, branding, print and packaging design.
- Familiar with high-end post production pipelines and MGFX project workflows.\u00A0
About You\u00A0\u00A0
- Competent at working independently and under direction.
- Calm under pressure and committed to meeting project deadlines.
- Able to communicate and collaborate effectively with team members and clients.
- Adaptable and with a willingness to learn new skills and techniques.
- Driven to push innovative solutions \u2013 including proprietary software.
- A positive and can-do attitude.\u00A0
{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2026-01-30", "description": "
Job Requirements / Must Haves\u00A0
We are looking for artists with a desire to push boundaries and influence the field of motion design. Ideally you would have:\u00A0
- Showreel demonstrating advanced working knowledge of designing and animating 2D and 3D motion graphics.\u00A0
- Highly proficient in After Effects, Cinema 4D, Photoshop and Illustrator.
- Strong design skills with a good eye for detail, scale, composition, colour and form.
- A sound knowledge of typography and photography.
- Flexible attitude with the ability to think conceptually, technically and strategically.
- Ensure compliance with company guidelines, deadlines and design standards.\u00A0
Additional Skills / Nice to Have\u00A0
- Previous experience working in an animation pipeline.\u00A0
- Experience using traditional 2d animation software such as Toon Boom Harmony or TV Paint\u00A0
- Basic knowledge of Nuke, Houdini, Maya, Blender or Zbrush.
- Drawing skills and supporting artwork such as a portfolio.
- Illustration, installation, branding, print and packaging design.
- Familiar with high-end post production pipelines and MGFX project workflows.\u00A0
About You\u00A0\u00A0
- Competent at working independently and under direction.
- Calm under pressure and committed to meeting project deadlines.
- Able to communicate and collaborate effectively with team members and clients.
- Adaptable and with a willingness to learn new skills and techniques.
- Driven to push innovative solutions \u2013 including proprietary software.
- A positive and can-do attitude.\u00A0
{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2026-01-30", "description": "
Job Requirements / Must Haves\u00A0
We are looking for artists with a desire to push boundaries and influence the field of motion design. Ideally you would have:\u00A0
- Showreel demonstrating advanced working knowledge of designing and animating 2D and 3D motion graphics.\u00A0
- Highly proficient in After Effects, Cinema 4D, Photoshop and Illustrator.
- Strong design skills with a good eye for detail, scale, composition, colour and form.
- A sound knowledge of typography and photography.
- Flexible attitude with the ability to think conceptually, technically and strategically.
- Ensure compliance with company guidelines, deadlines and design standards.\u00A0
Additional Skills / Nice to Have\u00A0
- Previous experience working in an animation pipeline.\u00A0
- Experience using traditional 2d animation software such as Toon Boom Harmony or TV Paint\u00A0
- Basic knowledge of Nuke, Houdini, Maya, Blender or Zbrush.
- Drawing skills and supporting artwork such as a portfolio.
- Illustration, installation, branding, print and packaging design.
- Familiar with high-end post production pipelines and MGFX project workflows.\u00A0
About You\u00A0\u00A0
- Competent at working independently and under direction.
- Calm under pressure and committed to meeting project deadlines.
- Able to communicate and collaborate effectively with team members and clients.
- Adaptable and with a willingness to learn new skills and techniques.
- Driven to push innovative solutions \u2013 including proprietary software.
- A positive and can-do attitude.\u00A0
{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2026-01-30", "description": "
Job Requirements / Must Haves\u00A0
We are looking for artists with a desire to push boundaries and influence the field of motion design. Ideally you would have:\u00A0
- Showreel demonstrating advanced working knowledge of designing and animating 2D and 3D motion graphics.\u00A0
- Highly proficient in After Effects, Cinema 4D, Photoshop and Illustrator.
- Strong design skills with a good eye for detail, scale, composition, colour and form.
- A sound knowledge of typography and photography.
- Flexible attitude with the ability to think conceptually, technically and strategically.
- Ensure compliance with company guidelines, deadlines and design standards.\u00A0
Additional Skills / Nice to Have\u00A0
- Previous experience working in an animation pipeline.\u00A0
- Experience using traditional 2d animation software such as Toon Boom Harmony or TV Paint\u00A0
- Basic knowledge of Nuke, Houdini, Maya, Blender or Zbrush.
- Drawing skills and supporting artwork such as a portfolio.
- Illustration, installation, branding, print and packaging design.
- Familiar with high-end post production pipelines and MGFX project workflows.\u00A0
About You\u00A0\u00A0
- Competent at working independently and under direction.
- Calm under pressure and committed to meeting project deadlines.
- Able to communicate and collaborate effectively with team members and clients.
- Adaptable and with a willingness to learn new skills and techniques.
- Driven to push innovative solutions \u2013 including proprietary software.
- A positive and can-do attitude.\u00A0
{ "@context": "http://schema.org", "@type": "JobPosting", "datePosted": "2026-01-30", "description": "
Job Requirements / Must Haves\u00A0
We are looking for artists with a desire to push boundaries and influence the field of motion design. Ideally you would have:\u00A0
- Showreel demonstrating advanced working knowledge of designing and animating 2D and 3D motion graphics.\u00A0
- Highly proficient in After Effects, Cinema 4D, Photoshop and Illustrator.
- Strong design skills with a good eye for detail, scale, composition, colour and form.
- A sound knowledge of typography and photography.
- Flexible attitude with the ability to think conceptually, technically and strategically.
- Ensure compliance with company guidelines, deadlines and design standards.\u00A0
Additional Skills / Nice to Have\u00A0
- Previous experience working in an animation pipeline.\u00A0
- Experience using traditional 2d animation software such as Toon Boom Harmony or TV Paint\u00A0
- Basic knowledge of Nuke, Houdini, Maya, Blender or Zbrush.
- Drawing skills and supporting artwork such as a portfolio.
- Illustration, installation, branding, print and packaging design.
- Familiar with high-end post production pipelines and MGFX project workflows.\u00A0
About You\u00A0\u00A0
- Competent at working independently and under direction.
- Calm under pressure and committed to meeting project deadlines.
- Able to communicate and collaborate effectively with team members and clients.
- Adaptable and with a willingness to learn new skills and techniques.
- Driven to push innovative solutions \u2013 including proprietary software.
- A positive and can-do attitude.\u00A0
MGFX Artist (DNEG Animation)
Shot Finishing (Environment Generalist, Lighting, and Comp) Mumbai, India Chennai, India Bengaluru, Karnataka