Development Manager - EA Sports FC

$104.5K–142.8KActiveVerified 4h ago

Job description

Description & Requirements

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Development Manager, EA SPORTS FC GameplayPlease note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.The RoleReporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.ResponsibilitiesLead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.Support hiring, onboarding, workforce planning, and organizational changes within your area.Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.Experience5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.Experience translating creative or technical objectives into structured and achievable execution plans.Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.BonusExperience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.Experience leading teams within a large-scale AAA game-development organization.Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.Experience managing employees from different crafts or job disciplines.Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.Experience working with globally distributed teams and stakeholders.Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.Bachelor’s degree or equivalent professional experience. Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD Pay is just one part of the overall compensation at EA. In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance. About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Development Manager, EA SPORTS FC GameplayPlease note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.The RoleReporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.ResponsibilitiesLead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.Support hiring, onboarding, workforce planning, and organizational changes within your area.Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.Experience5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.Experience translating creative or technical objectives into structured and achievable execution plans.Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.BonusExperience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.Experience leading teams within a large-scale AAA game-development organization.Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.Experience managing employees from different crafts or job disciplines.Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.Experience working with globally distributed teams and stakeholders.Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.Bachelor’s degree or equivalent professional experience. Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD Pay is just one part of the overall compensation at EA. In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance. About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.Development Manager, EA SPORTS FC GameplayPlease note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.The RoleReporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.ResponsibilitiesLead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.Support hiring, onboarding, workforce planning, and organizational changes within your area.Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.Experience5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.Experience translating creative or technical objectives into structured and achievable execution plans.Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.BonusExperience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.Experience leading teams within a large-scale AAA game-development organization.Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.Experience managing employees from different crafts or job disciplines.Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.Experience working with globally distributed teams and stakeholders.Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.Bachelor’s degree or equivalent professional experience.Development Manager, EA SPORTS FC GameplayPlease note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.The RoleReporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.ResponsibilitiesLead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.Support hiring, onboarding, workforce planning, and organizational changes within your area.Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.Experience5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.Experience translating creative or technical objectives into structured and achievable execution plans.Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.BonusExperience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.Experience leading teams within a large-scale AAA game-development organization.Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.Experience managing employees from different crafts or job disciplines.Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.Experience working with globally distributed teams and stakeholders.Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.Bachelor’s degree or equivalent professional experience.

Development Manager, EA SPORTS FC Gameplay

Development Manager, EA SPORTS FC Gameplay

Please note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.

Please note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.

The Role

The Role

Reporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.

Reporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.

Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.

Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.

You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.

You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.

Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.

Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.

As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.

As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.

You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.

You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.

This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.

This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.

The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.

The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.

Responsibilities

Responsibilities
  • Lead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.

Lead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.

Lead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.
  • Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.

Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.

Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.
  • Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.

Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.

Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.
  • Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.

Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.

Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.
  • Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.

Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.

Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.
  • Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.

Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.

Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.
  • Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.

Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.

Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.
  • Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.

Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.

Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.
  • Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.

Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.

Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.
  • Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.

Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.

Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.
  • Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.

Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.

Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.
  • Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.

Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.

Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.
  • Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.

Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.

Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.
  • Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.

Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.

Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.
  • Support hiring, onboarding, workforce planning, and organizational changes within your area.

Support hiring, onboarding, workforce planning, and organizational changes within your area.

Support hiring, onboarding, workforce planning, and organizational changes within your area.
  • Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.

Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.

Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.
  • Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.

Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.

Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.

Experience

Experience
  • 5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.

5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.

5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.
  • Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.

Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.

Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.
  • Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.

Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.

Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.
  • Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.

Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.

Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.
  • Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.

Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.

Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.
  • Experience translating creative or technical objectives into structured and achievable execution plans.

Experience translating creative or technical objectives into structured and achievable execution plans.

Experience translating creative or technical objectives into structured and achievable execution plans.
  • Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.

Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.

Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.
  • Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.

Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.

Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.
  • Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.

Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.

Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.
  • Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.

Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.

Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.
  • Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.

Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.

Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.

Bonus

Bonus
  • Experience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.

Experience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.

Experience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.
  • Experience leading teams within a large-scale AAA game-development organization.

Experience leading teams within a large-scale AAA game-development organization.

Experience leading teams within a large-scale AAA game-development organization.
  • Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.

Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.

Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.
  • Experience managing employees from different crafts or job disciplines.

Experience managing employees from different crafts or job disciplines.

Experience managing employees from different crafts or job disciplines.
  • Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.

Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.

Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.
  • Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.

Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.

Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.
  • Experience working with globally distributed teams and stakeholders.

Experience working with globally distributed teams and stakeholders.

Experience working with globally distributed teams and stakeholders.
  • Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.

Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.

Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.
  • Bachelor’s degree or equivalent professional experience.

Bachelor’s degree or equivalent professional experience.

Bachelor’s degree or equivalent professional experience.Pay Transparency - North AmericaPay Transparency - North America

Pay Transparency - North America

Pay Transparency - North AmericaCOMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGESCOMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGESCOMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGESCOMPENSATION AND BENEFITSCOMPENSATION AND BENEFITSThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).PAY RANGESPAY RANGES* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CADPay is just one part of the overall compensation at EA.Pay is just one part of the overall compensation at EA.Pay is just one part of the overall compensation at EA.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.About Electronic ArtsAbout Electronic ArtsAbout Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.