This job appears expired.

Last verified .Search similar jobs →

3D Artist (Blender & Real-Time Specialist)

talent shoreRemote, South AfricaRemotefull timeMid Level
Expired

Job description

Job Spec: 3D Artist (Blender & Real-Time Specialist) Location: RemoteReporting to: Creative DirectorThe RoleWe are looking for a versatile and technically proficient 3D Artist to join our growing creative team. You will be responsible for bringing complex concepts to life through high-quality modeling and fluid animation, primarily using Blender. As we specialize in interactive web-based demos, your primary challenge will be the "magic trick" of 3D: making assets look like high-end cinema while keeping them lightweight enough to loadinstantly in a mobile browser. You will work under our Creative Director and alongside our development team to bridge the gap between high-fidelity art and web performance.Key Responsibilities● Modeling & Texturing: Create high-quality 3D assets optimized for performance. This includes expert-level retopology and baking high-to-low poly details.● Animation: Develop smooth, purposeful animations—ranging from mechanical movements toenvironmental storytelling—using Blender’s animation suite.● Web Optimization: Ensure all assets are "game-ready" for the browser, focusing on low draw calls, efficient texture atlasing, and minimal file sizes.● Collaboration: Work alongside other 3D artists and frontend developers to ensure visual consistency and technical compatibility.● Pipeline Integration: Prepare and export assets (primarily glTF/GLB) that are ready for immediate implementation into our interactive platforms.Technical Requirements● Blender Mastery: Advanced proficiency in modeling, retopology, rigging, shading, and animation.● Real-Time Optimization: Proven experience creating assets for web-based engines (Three.js, Babylon.js, or PlayCanvas). You should be an expert in:○ Polygon Budgeting: Keeping mesh density low without losing silhouette.○ Texture Compression: Efficient use of 1k/2k textures and PBR workflows.○ Draw Call Reduction: Merging meshes and materials strategically.● Visual Flair: A strong portfolio demonstrating a mastery of lighting and material creation.Bonus Points● Development Experience: Experience working directly within a dev sprint, using version control (Git), or understanding the limitations of WebGL.● Technical Art: Knowledge of Python scripting within Blender to automate export pipelines.● Material Science: Experience with KHR extensions for glTF (clearcoat, transmission, sheen) to achieve high-end looks in the browser.Why Us?We create virtual instrument simulations for lab equipment - helping people learn and service. We work with global biotech companies and we are always pushing boundaries with technical and creative ideas.